Showing posts with label environment. Show all posts
Showing posts with label environment. Show all posts

Sunday, May 5, 2013

Weekend Artdump

Did this for Cgcookie spring contest. The idea was to make a character based on some colour. 
In case you didn't notice it's blue.

A male portrait for a change. WIP

 Random enviro practice

 Random enviro wip

Wednesday, February 6, 2013

Cave entrance


Some reference used.

Friday, January 4, 2013

Shadow Warden Art Dump 2

Here are some screenshots from the level I was working on:


And here are the props I made (Blender, Zbrush, Photoshop)








Tuesday, December 18, 2012

Shadow Warden Art Dump 1

We recently finished our game project at school. It is a kinect-controlled action adventure set in a post-apocalyptic maya world. I worked as an art director/level designer.

More info about the game can be found from the development blog:
http://shadow-warden.posterous.com/

Here is some concept art I did for our game:



Sunday, October 14, 2012

Concept art: Resonance Velocity

Concept art for a game project pitch for school. It was supposed to be an on rails shmup. I had only 3 days to make these (and a few others) so they are quite rough. In the end our pitch wasn't chosen :(






Sunday, September 23, 2012

Mars Effect

Mars Effect from Jassu Ilama on Vimeo.

An animation project we did in school. I think this was my first scripted animation with a real story
arc. I modelled all the human characters, animated some scenes and did smoke effects and compositing.
It was made and rendered in Blender. Compositing was done in Blender and After Effects.
The script, pacing and storytelling should have used more work in the beginning (it was pretty hard to make any changes to it in the middle of a production), but we learned a lot; next time the story will be better fleshed out in preproduction.

Also we came third in the Assembly short film compo which was pretty nice :).

Saturday, June 16, 2012

Old work: Airships


An aircraft i modelled that got cut out of the arctic mayhem animation. I used it as a base for a rendering experiment back in 2010. This was inspired by the cover of G-police.

Sunday, April 15, 2012

Dungeon


Painted this for a painting class at school. I am not really experienced in painting with acrylics, but I had fun. I usually draw only characters so I wanted to push myself to paint an environment and use a different colour scheme than usually.