Thursday, January 17, 2013

Friday, January 4, 2013

Shadow Warden Art Dump 2

Here are some screenshots from the level I was working on:


And here are the props I made (Blender, Zbrush, Photoshop)








Tuesday, December 18, 2012

Shadow Warden Art Dump 1

We recently finished our game project at school. It is a kinect-controlled action adventure set in a post-apocalyptic maya world. I worked as an art director/level designer.

More info about the game can be found from the development blog:
http://shadow-warden.posterous.com/

Here is some concept art I did for our game:



Saturday, December 1, 2012

Face studies


Some face studies
Photoshop, 1-1,5h each.
Reference from: http://faestock.deviantart.com and http://klaamka.deviantart.com

Wednesday, November 28, 2012

Concept art: troll project


Concept art for an animation project me and my friends were making one summer. We had the script and storyboard, but in the end decided that there was just too much work. Maybe we'll get back to it later...

Saturday, October 20, 2012

I've got to get me one of these

Had the opportunity to try out Cintiq 24HD at work and I must say it's a pretty rad piece of equipment!

Also found this sculpt I had made in the summer:
Again Mudbox, about 1-2h.

Sunday, October 14, 2012

Concept art: Resonance Velocity

Concept art for a game project pitch for school. It was supposed to be an on rails shmup. I had only 3 days to make these (and a few others) so they are quite rough. In the end our pitch wasn't chosen :(






Thursday, October 11, 2012

Self portrait

Random self portrait
photoshop, about 2 hours